- CS CZ MAP PACK MOD
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* Bots now choose different classes throughout the game * Admin Models: added CVARs for customization
CS CZ MAP PACK FULL
* Added full ML Support, including classes/items/modes (uses some old translations from "zombie_plague.txt", new ones in "zombie_plague50.txt") * Added natives to display additional text in menu for classes/items * Added CVARs for customizing spawn protection for human/zombies * Fixed Invalid Array Handle errors because of plugin order * Fixed instances of weapons having no BP ammo after buying from custom buy menu * Fixed spawning zombies in Nemesis mode and spawning humans in Survivor mode * Fixed players respawning as zombies on a new round when deathmatch is enabled * API: Added natives/forwards to get whether player is frozen/burning and to block them * Added Biohazard subplugin compatibility (beta, no zombie class support yet) * Fixed ZP 4.3 subplugin compatibility (natives zp_get_zombie_maxhealth, zp_has_round_started) * Fixed an exploit that would allow buying more than 1 weapon from the buy menus * Fixed frost/fire nades ignoring Zombie Madness * Fixed custom human knife model support missing in zombieplague.ini (V_KNIFE HUMAN setting) * Fixed zombie respawning without the sound of the infection * API: Added natives to set players on fire/freeze (custom nades) * API: Added native to randomly spawn a player * Fixed respawning after round end / respawning twice (deathmatch module) * Fixed MP3 ambience sounds not downloaded * API: Allow natives to unfreeze/stop burning * API: Added "zp_class_human_get_max_health(id, classid)" * API: Added "zp_fw_class_human_select_post" that executes after player selects a class in the menu * Fixed CVAR to respawn players after "worldspawn kill" (now works correctly) * Fixed "respawn as zombie" flag not reset if deathmatch respawn event is blocked * Fixed zombie defense multiplier not ignored for Nemesis * Fixed PODBots not getting nightvision automatically * Fixed last nemesis/survivor leaving not replaced by another nemesis/survivor * Fixed custom glow not removed after player disconnects (nemesis, survivor, and rage zombie glow) * Added back CVAR to prevent consecutive game modes (zp_prevent_consecutive_modes) * Fixed run time error " Invalid Player" (Extra item: Infection Bomb) * Fixed run time error "Couldn't create temp file" (Settings API)
CS CZ MAP PACK DOWNLOAD
CS CZ MAP PACK MOD
CS CZ MAP PACK ZIP
zip files to your server's mod directory ( cstrike or czero) and make sure to keep folder structure